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	<title>Jay Vaglio</title>
	<atom:link href="http://www.jayvaglio.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.jayvaglio.com</link>
	<description>Demonstrating my passions</description>
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		<title>Ind. Study Conclusions</title>
		<link>http://www.jayvaglio.com/2012/03/26/ind-study-conclusions/</link>
		<comments>http://www.jayvaglio.com/2012/03/26/ind-study-conclusions/#comments</comments>
		<pubDate>Mon, 26 Mar 2012 02:27:07 +0000</pubDate>
		<dc:creator>jay</dc:creator>
				<category><![CDATA[Iterations]]></category>
		<category><![CDATA[Presentations]]></category>
		<category><![CDATA[Taxonomy of Process Methods]]></category>

		<guid isPermaLink="false">http://www.jayvaglio.com/?p=2308</guid>
		<description><![CDATA[This is a handout that describes my independent study, the process that I went though, outcomes, and recommended next steps.]]></description>
			<content:encoded><![CDATA[<p>[box_white]</p>
<h3>Overview</h3>
<p><strong>Proposal</strong><br />
Describe the reason for pursuing this independent study, the projected outcomes, and the target deliverables.</p>
<p><strong>Review and Visualize</strong><br />
Highlight all of the methods found in the course syllabi of the department.<br />
Map-out all of the methods in relationship to one another to locate gaps and redundancies of the methods.</p>
<p><strong>Identify and Recommend</strong><br />
Recommend potential areas in the curriculum to integrate found methods or propose the development of new methods.</p>
<p><strong>Develop a Resource</strong><br />
Design a place that this resource can live and be used as a tool for future discussions in curricular development.</p>
<p><strong>Reflection</strong><br />
Reflect on the semester’s study specifically how the study changed over the course of the semester.</p>
<h3>Handout</h3>
<p>Here is a link to the PDF:</p>
<p>[button link="http://www.jayvaglio.com/wp-content/uploads/2012/03/Vaglio_IndependentStudy_Handout.pdf" ]First Draft[/button]</p>
<h3>Have No Fear!</h3>
<p>More to come&#8230;<br />
[/box_white]</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Developing a Syllabus</title>
		<link>http://www.jayvaglio.com/2012/03/20/developing-a-syllabus/</link>
		<comments>http://www.jayvaglio.com/2012/03/20/developing-a-syllabus/#comments</comments>
		<pubDate>Tue, 20 Mar 2012 03:56:01 +0000</pubDate>
		<dc:creator>jay</dc:creator>
				<category><![CDATA[Reflections]]></category>
		<category><![CDATA[Teaching]]></category>
		<category><![CDATA[Writings]]></category>

		<guid isPermaLink="false">http://www.jayvaglio.com/?p=2265</guid>
		<description><![CDATA[An in-class assignment for Design Pedagogy that I selected to reflect upon for my CoAT Certification.]]></description>
			<content:encoded><![CDATA[<p>Jay Vaglio<br />
CoAT | Workshop Reflection 5/6<br />
Developing a Syllabus &#8211; Course Development<br />
February 20th 2011</p>
<p>[button link="http://www.jayvaglio.com/wp-content/uploads/2012/03/Course_Project_Objectives_final.pdf"]Download PDF of Syllabus[/button]</p>
<p>Part One | Describe</p>
<p>Developing a Course Syllabus | Administered by Meredith Davis</p>
<p>D 592 Course Assignment | February 20 2011 | Approximately 10 graduate students</p>
<p>This in-class assignment aimed to integrated the necessary elements of a semester-long course into one syllabus document. The course could be real, fake, or somewhere between however the context must be explained to allow for others reading the documents to relate the expectations of the course to the assignment(s). Course objectives, an example project description, timeline, and evaluation method were also required for this assignment.</p>
<p>This assignment was presented later in the semester which allowed for us to practice what we had previously learned in the writing objectives lesson. Learning how to write learning outcomes in both Pedagogy (D 592) and in one of the CoAT workshops allowed me to apply those skills to this in-class assignment. The assignment mimicked the experience of being presented a limited amount of information about a course, the curriculum, and the context, and trying to develop a course syllabus from that information.</p>
<p>Part Two | Analyze<br />
Developing a course syllabus is a practical application of the skills learned from the course. Learning outcomes were taught in the course and practiced in an assignment earlier in the semester. This assignment, developing a course syllabus, combined the knowledge gained from being critical on learning outcomes and other lessons throughout the semester.</p>
<p>The practice of articulating the intent of the course and project against an appropriate amount of time is something unique that I gained experience in. Building in time for work, project adjustments, and even errors is something that earlier lessons and workshops had not provided as much practice on.</p>
<p>The feedback on the course syllabus was helpful in continuing to be critical. The course dances a fine-line between a technical course and an open-ended exploration-driven design course. The fact we were able to develop the course ourselves, I was able to target the syllabus to be used in the future if  I were to propose teaching a course at a University. This syllabus demonstrates not only my experience in writing such documents but also the types of courses I would be interested in teaching in the future.</p>
<p>Connecting this experience to my Teaching Assistant experience is easy because the course is loosely based off of the Web Authorship / Interaction Design course I was a TA for. The course pushed students to represent themselves online by the end of the semester. To get there, the students went through a series of small projects that scaffolded the skills needed to develop their own website using a Content Management System (e.g. WordPress). The course was successful at getting students represented online while teaching them about the current web conventions and techniques.  </p>
<p>When I teach in the future, I plan on taking these skills gained from this experience in developing a course syllabus. The PDF could even be used to present to future colleagues on the faculty to demonstrate my experience writing such documents. Because of this, I believe this exercise was beneficial because of its ability to tie in multiple disconnected learned techniques or strategies and brought them all together into one document / assignment.</p>
<p>The class assignment also reminded me the benefit of peer review. Before we turned in our final drafts, we viewed a few other classmates syllabus in small groups. The discussions that followed were critical and pulled from various teaching experiences and contexts which enhanced my own awareness for the types of students, the course credit hours / meeting times, and the curricular expectation of students that all play important factors when developing course syllabi. Without that type of information, these documents can be extremely inefficient and off-target from the needs of the course being taught.</p>
]]></content:encoded>
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		<title>Motivating Adolescents</title>
		<link>http://www.jayvaglio.com/2012/03/05/motivating-adolescents/</link>
		<comments>http://www.jayvaglio.com/2012/03/05/motivating-adolescents/#comments</comments>
		<pubDate>Mon, 05 Mar 2012 04:29:23 +0000</pubDate>
		<dc:creator>jay</dc:creator>
				<category><![CDATA[Design]]></category>

		<guid isPermaLink="false">http://www.jayvaglio.com/?p=2160</guid>
		<description><![CDATA[My thesis is investigating opportunities to motivate adolescents to participate in physical activity in an effort to prevent childhood obesity.]]></description>
			<content:encoded><![CDATA[<p>[box_white]</p>
<h4>Justification</h4>
<p>[one_half_first]</p>
<h5>Obesity Epidemic</h5>
<p><strong>Coaching lifestyle</strong><br />
Many initiatives and writings focus on the dietary side of healthy lifestyles when discussing the topic of overweight and obesity. In the context of adolescent health, these programs, plans, etc. are necessary attempts at teaching healthy choices and behaviors that revolve around food. Due to this focus, I believe there is an opportunity to explore how physical activity can be designed to assist in promoting healthy lifestyles for adolescents. Integrating mechanics from games (video games and sports specifically), I believe adolescents can be motivated in engaging with physical activity to help maintain healthy lifestyles. Lifestyle choices and behaviors will transform into a way of life to ensure this disconcerting trend does not continue.. </p>
<p><strong>Maintaining physical activity over time</strong><br />
To attain and more importantly maintain this way of life, motivation is at the core. Exploring motivation and the research that supports frameworks of motivation, I believe coaching  adolescents in physical activity will help sustain the healthy behavior change over time. My hope is to explore good coaching practices to uncover a model of coaching that can be reinterpreted for a mobile device.</p>
<p><strong>Why a mobile device</strong><br />
Mobile devices have become a ubiquitous technology for many—calling, texting, and now Internet access. As these devices have become prevalent, adolescents have been equipped with these capabilities as well. They are being raised with this technology with them all the time as a way to communicate with parents, siblings, and friends. Inevitably, socializing with friends and leisure activities, such as games, have become integrated into the medium as well, demonstrating the vast potential these devices have for further integration and exploration.</p>
<p>[/one_half_first]</p>
<p>[one_half_last]</p>
<h5>Constraints</h5>
<p><strong>Limitations</strong><br />
Adolescent boys, age 13 years old<br />
Mobile Devices &#8211; text, image (potentially web capable)<br />
Progress an adolescent from amotive to a self-determined(intrinsic) state of motivation<br />
A coaching model is comprised (partially) of the respective elements listed in my sub questions<br />
Individuals willing to participate in activity, possibly forced by their parent<br />
Scaling competition through gaming mechanics<br />
Integration into schooling to reach potential audience<br />
Not accounting for both genders interacting with one another, specifically boys<br />
Not addressing food choices or selection<br />
Not accounting for attaining general resources (gym, shoes, etc).</p>
<p><strong>Assumptions</strong><br />
Motivating amotive adolescents is possible<br />
Incentives or rewards can help motivate adolescents<br />
Support and reliance is present in teammates / coaching relationship<br />
Coaching can encourage behavior change<br />
Mobile phones will be used and present with the audience<br />
There is a desire from parents and schools to assist obese students<br />
Boys are safe to compete / participate as well as supervised<br />
Physically capable of physical activity; medically approved for activity<br />
Children will start in the program facilitated by guardians</p>
<p>[/one_half_last]</p>
<p>[/box_white]</p>
<hr />
<p>[box_white]</p>
<h4>Researchable Question</h4>
<p>[one_half_first]</p>
<h5>Main Question</h5>
<p>How can a design service apply/reflect/utilize  the learning cycle for coaching be integrated into the support community of amotive, overweight adolescents in a way that prevents obesity by intrinsically motivating them to maintain physical activity?</p>
<p>[/one_half_first]</p>
<p>[one_half_last]</p>
<h5>Secondary Questions</h5>
<p>How can visualizing the optimal level of challenge of participants assist ‘coaches’ in adjusting the desired outcomes for physical activities? </p>
<p>How can tracking progress of an adolescent’s participation in physical activities enrich rewards and incentives to engage adolescents in continued participation?</p>
<p>In what ways can feedback be visualized for adolescents to help sustain participation in long-term physical activity?</p>
<p>In what ways can virtual prompts be integrated into an adolescent’s daily routine to embody a teammate’s reliance and support?<br />
[/one_half_last]</p>
<p>[/box_white]</p>
<hr />
<p>[box_white]</p>
<h4>Investigations</h4>
<p>[one_half_first]</p>
<h5>Comparative Analysis</h5>
<p><iframe width="560" height="315" src="http://www.youtube.com/embed/TJq6MCDt28g?rel=0" frameborder="0" allowfullscreen></iframe><br />
[/one_half_first]</p>
<p>[one_half_last]</p>
<h5>Mapping the Current System</h5>

<a href="http://www.jayvaglio.com/wp-content/gallery/thesis-singlepics/screen-shot-2012-03-05-at-12-13-36-pm.png" title="" rel="lightbox[singlepic237]" >
	<img class="ngg-singlepic" src="http://www.jayvaglio.com/wp-content/gallery/cache/237__320x240_screen-shot-2012-03-05-at-12-13-36-pm.png" alt="Mapping the System" title="Mapping the System" />
</a>

<p>[/one_half_last]</p>
<p>[one_half_first]</p>
<h5>Visualizing Physical Activity</h5>

<a href="http://www.jayvaglio.com/wp-content/gallery/thesis-singlepics/screen-shot-2012-03-05-at-12-12-42-pm.png" title="" rel="lightbox[singlepic236]" >
	<img class="ngg-singlepic" src="http://www.jayvaglio.com/wp-content/gallery/cache/236__320x240_screen-shot-2012-03-05-at-12-12-42-pm.png" alt="Visualizing exercise for the coach" title="Visualizing exercise for the coach" />
</a>
<br />

<a href="http://www.jayvaglio.com/wp-content/gallery/thesis-singlepics/screen-shot-2012-03-05-at-12-00-02-pm.png" title="" rel="lightbox[singlepic234]" >
	<img class="ngg-singlepic" src="http://www.jayvaglio.com/wp-content/gallery/cache/234__320x240_screen-shot-2012-03-05-at-12-00-02-pm.png" alt="Low-fi wireframes of mobile interfaces" title="Low-fi wireframes of mobile interfaces" />
</a>
<br />
[/one_half_first]
<p>[one_half_last]</p>
<h5>Visualizing Progress</h5>

<a href="http://www.jayvaglio.com/wp-content/gallery/thesis-singlepics/screen-shot-2012-03-05-at-11-59-35-am.png" title="" rel="lightbox[singlepic233]" >
	<img class="ngg-singlepic" src="http://www.jayvaglio.com/wp-content/gallery/cache/233__320x240_screen-shot-2012-03-05-at-11-59-35-am.png" alt="How to visualize progress for an adolescent" title="How to visualize progress for an adolescent" />
</a>
<br />

<a href="http://www.jayvaglio.com/wp-content/gallery/thesis-singlepics/screen-shot-2012-03-05-at-12-11-58-pm.png" title="" rel="lightbox[singlepic235]" >
	<img class="ngg-singlepic" src="http://www.jayvaglio.com/wp-content/gallery/cache/235__320x240_screen-shot-2012-03-05-at-12-11-58-pm.png" alt="Glimpse at current tracking techniques" title="Glimpse at current tracking techniques" />
</a>

<p>[/one_half_last]</p>
<p>[one_half_first]</p>
<h5>Contextualizing Feedback</h5>
<p><iframe width="560" height="315" src="http://www.youtube.com/embed/mQW-mVnHQE0?rel=0" frameborder="0" allowfullscreen></iframe><br />
[/one_half_first]</p>
<p>[one_half_last]</p>
<h5>Social Interaction</h5>
<p>[/one_half_last]</p>
<p>[/box_white]</p>
<p>[box_white]</p>
<h4>Presentations</h4>
<p>[one_half_first]</p>
<h5>End-of First Semester</h5>
<p><iframe width="560" height="315" src="http://www.youtube.com/embed/nh8wDCdjgJI?rel=0" frameborder="0" allowfullscreen></iframe><br />
[/one_half_first]</p>
<p>[one_half_last]</p>
<h5>Oral Exams</h5>
<p><a href="http://www.jayvaglio.com/wp-content/uploads/2012/03/Vaglio_FivePosters_OralExam_FINAL.pdf">Link to PDF of Presentation</a></p>
<p><a href="http://www.jayvaglio.com/wp-content/uploads/2012/03/Vaglio_FivePosters_OralExam_FINAL.pdf">Link to PDF of Posters</a></p>
<p>[/one_half_last]</p>
<p>[/box_white]</p>
<p>[box_white]</p>
<h4>More to-come as I continue my investigation&#8230;</h4>
<p>[/box_white]</p>
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		<title>Principle, Process, Method</title>
		<link>http://www.jayvaglio.com/2012/03/04/principle-process-method/</link>
		<comments>http://www.jayvaglio.com/2012/03/04/principle-process-method/#comments</comments>
		<pubDate>Sun, 04 Mar 2012 05:28:54 +0000</pubDate>
		<dc:creator>jay</dc:creator>
				<category><![CDATA[Design]]></category>

		<guid isPermaLink="false">http://www.jayvaglio.com/?p=2074</guid>
		<description><![CDATA[The graduate students will work individually to generate a potential design principle, design process, and design research method to support the design of sharing platforms, as proposed in the futurecasting videos.]]></description>
			<content:encoded><![CDATA[<p>[box_white]</p>
<p>[one_half_first]</p>
<h4>Design for a Culture of Sharing</h4>
<h5>Theorizing</h5>
<p>Students will work individually to generate a potential design principle, design process, and design research method to support the design of sharing platforms, as proposed in the futurecasts. The principle, process, and method will be described in graphic form and presented as 11″ x 17″ static pages (PDF).</p>
<p>[/one_half_first]</p>
<p>[one_half_last]</p>
<h5>Learning Outcomes</h5>
<ul>
<li>Propose at least one principle that would guide the design of systems for sharing, given the futurecasts.</li>
<li>Diagram a future design process (applicable ten years into the future) that would support the design of systems for sharing, given the futurecasts.</li>
<li>Propose one research method and sketch the research instrument that would inform the design of systems for sharing, given the futurecasts.</li>
<li>Describe the assumptions of and justifications for the proposed design principles, process, and method.</li>
</ul>
<p>[/one_half_last]</p>
<p>[/box_white]</p>
<p>[box_white]</p>
<h4>Deliverables</h4>
<p>[one_half_first]</p>
<h5>Poster Series Presentation</h5>
<div><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" style="width:420px;height:272px" id="5a88eb8d-a2d5-69e1-8aab-a72af123f31d" ><param name="movie" value="http://static.issuu.com/webembed/viewers/style1/v2/IssuuReader.swf?mode=mini&amp;viewMode=singlePage&amp;shareMenuEnabled=false&amp;backgroundColor=%23222222&amp;documentId=120305032326-c3bc8f4f3f294ae191159bc144777444" /><param name="allowfullscreen" value="true"/><param name="menu" value="false"/><param name="wmode" value="transparent"/><embed src="http://static.issuu.com/webembed/viewers/style1/v2/IssuuReader.swf" type="application/x-shockwave-flash" allowfullscreen="true" menu="false" wmode="transparent" style="width:420px;height:272px" flashvars="mode=mini&amp;viewMode=singlePage&amp;shareMenuEnabled=false&amp;backgroundColor=%23222222&amp;documentId=120305032326-c3bc8f4f3f294ae191159bc144777444" /></object>
<div style="width:420px;text-align:left;">
<br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br />
<a href="http://issuu.com/jayvaglio/docs/vaglio_theorizing?mode=window&amp;backgroundColor=%23222222" target="_blank">Open publication</a></div>
</div>
<p><br/><br/><br/><br/><br/><br/><br/><br/><br />
[/one_half_first]</p>
<p>[one_half_last]</p>
<h5>Reflection</h5>
<p>My concept of an action-prototyping tool is to empower the designer to understand how end-users actually interact with their designs in varying contexts of use. As designs are seamlessly integrated into our daily lives, such as mobile devices, designers need to account for an ever-complex user experience. </p>
<p>This investigation allowed me the opportunity to project a future need and develop a way to address this theoretical need. This project encouraged me to imagine, project, and design a way to address a future need. The difficulty to grapple with the future so far in advance (in this case 10 years) I feel will aid in my aspirations for innovation. Being able to foresee future trends and conceptualize a systemic approach to addressing a projected opportunity is at the heart of innovation itself—future thinking.</p>
<p>[/one_half_last]</p>
<p>[/box_white]</p>
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		<title>Design Collaborative 2012</title>
		<link>http://www.jayvaglio.com/2012/02/28/design-collaborative-2012/</link>
		<comments>http://www.jayvaglio.com/2012/02/28/design-collaborative-2012/#comments</comments>
		<pubDate>Tue, 28 Feb 2012 23:08:41 +0000</pubDate>
		<dc:creator>jay</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Teaching]]></category>

		<guid isPermaLink="false">http://www.jayvaglio.com/?p=1993</guid>
		<description><![CDATA[The Design Collaborative is an initiative by graduate students with aspirations of teaching design in their future, to interact with undergraduates in design challenges that will broaden their teaching experiences.]]></description>
			<content:encoded><![CDATA[<p>[box_white]</p>
<p>[one_half_first]</p>
<h4>The Initiative</h4>
<p>The Design Collaborative is an initiative started in 2011 and took place in the Graphic Design Senior Capstone course, taught by Professor Scotford. The initiative is part of an effort by graduate students (with aspirations of teaching design in their future) to interact with undergraduates in ways that would broaden their teaching experiences.<br />
[/one_half_first]</p>
<p>[one_half_last]</p>
<h4>Grad—Undergrad Collaboration</h4>
<p>During the 2011 capstone course, several design challenges (charettes) were offered to students and one of them was involved the Design Collaborative. In 2012, the Design Collaborative made an appearance in the week-long charette with force (6 graduate students, 20 undergraduates). In the future, the Design Collaborative has potential to establish new pedagogically-rich experiences between graduate and undergraduate students in Graphic Design, as well as other design majors in the College of Design.<br />
[/one_half_last]</p>
<p>[/box_white]</p>
<p>[box_white]</p>
<h4>One-Week Charette</h4>
<p>[one_half_first]</p>
<h5>Graduates</h5>
<p>Design a lesson plan for a week-long charette that meets the following:</p>
<ul>
<li>Students document their design process (setting, time of day, materials used) and project deliverables in a way that can be displayed in their online portfolios<br />
(e.g. http://goo.gl/BMvbE)</li>
<li>Students are able to finish the design project your team develops, that is unrelated to their capstone project, in one-week’s time (minimum of 2 meetings with grad students + 2 studio periods on Tuesday and Thursday)<br />
(e.g. http://goo.gl/EHmEy)</li>
</ul>
<p>Facilitate the ideation, design, and development (in a minimum of 2 meetings) of a tangible deliverable that students must document/provide to you at the end of the one week.</p>
<p><a href="http://www.jayvaglio.com/wp-content/uploads/2012/02/CapstoneCharette_Brief_Outline.pdf">PDF of Charette Brief — For Graduate students</a></p>
<p>[/one_half_first]</p>
<p>[one_half_last]</p>
<h5>Undergraduates</h5>
<p><strong>Goals</strong><br />
Change focus (briefly) from capstone<br />
Manage multiple projects and deadlines<br />
Design within tight deadlines/high constraints<br />
Work in a team of classmates minimum of one teammate<br />
Develop a portfolio piece for online portfolio<br />
Document design process for online portfolio</p>
<p><strong>Deliverables</strong><br />
Document process and artifact(s) for online portfolio<br />
Develop a series of visual investigations pertinent to the challenge chosen<br />
Reflect on the charette experience on the course website with a short paragraph<br />
Include a link to your own site where the charette is documented</p>
<p><a href="http://www.jayvaglio.com/wp-content/uploads/2012/02/CapstoneCharette_Explanation.pdf">PDF Charette Brief — For students</a></p>
<p>[/one_half_last]</p>

<a href="http://www.jayvaglio.com/wp-content/gallery/pdf-screenshots/screen-shot-2012-03-03-at-10-05-59-pm.png" title="" rel="lightbox[singlepic224]" >
	<img class="ngg-singlepic" src="http://www.jayvaglio.com/wp-content/gallery/cache/224__320x240_screen-shot-2012-03-03-at-10-05-59-pm.png" alt="Graduate Brief—Timeline" title="Graduate Brief—Timeline" />
</a>

<p><br/><br/><br/></p>
<p>[one_half_first]</p>
<h5>The Challenges</h5>
<ol>
<li>Branding the Future of Transportation in the Triangle Area<br />
(Kohler &#038; Whitcomb) [<a href="http://www.jayvaglio.com/wp-content/uploads/2012/02/CapstoneCharette_Brief_KohlerWhitcomb.pdf" target="_blank">Link to Brief</a>]</li>
<li>Rethinking the Post Office Experience Through Technology &#038; Service Design<br />
(Carbaugh, Dillard, &#038; Ortega) [<a href="http://www.jayvaglio.com/wp-content/uploads/2012/02/CapstoneCharette_Brief_CarbaughDillardOrtega.pdf" target="_blank">Link to Brief</a>]</li>
<li>Create &#038; upkeep a web/mobile presence that captures “daily dose of design&#8230;” (ask Jay for more details) <a href="http://goo.gl/s9qGI" target="_blank">Example 2</a>,<a href="http://goo.gl/n3MR3" target="_blank">Example 2</a></li>
<li>Explore ways of integrating graphics in a space in Raleigh that could influence<br />
positive change in behaviors of the people that interact with it<br />
(ask Jay for more details) <a href="http://goo.gl/HqlP8" target="_blank">Example 1</a> </li>
<li>Develop the platform for a new online community that looks to aid a targeted<br />
population, initiative, etc. (ask Jay for more details) <a href="http://news.blogs.cnn.com/2010/09/09/3d-illusion-in-street-tries-to-change-drivers-attitudes/" target="_blank">Example 1</a> | <a href="http://www.newraleigh.com/article/walkraleigh-guerilla-signage-bbc-altered-states/" target="_blank">Example 2</a></li>
<li>Develop a one week design—no arts/crafts­—challenge with another classmate (approval required) <a href="http://www.patientslikeme.com/" target="_blank">Example 1</a></li>
<p>[/one_half_first]</p>
<p>[one_half_last]</p>
<h5>The Experience</h5>

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<br />
[/one_half_last]<br />
<br/><br/><br/></p>
<h5>Deliverables</h5>
<p>[one_half_first]
<ul>
<li>1 | <a href="http://kermitbaileygd400.files.wordpress.com/2012/03/book-template-final_outline-text2_spreadsnomarksopt.pdf" target="_blank">Branding the Future of Transportation in the Triangle Area</a></li>
<li>2 | <iframe src="http://player.vimeo.com/video/37848900?title=0&amp;byline=0&amp;portrait=0&amp;color=078ceb" width="400" height="225" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></li>
<li>3 | <a href="http://dailydoseprocess.tumblr.com/" target="_blank">Documenting Process/Deliverables on Tumblr</a></li>
</ul>
<p>[/one_half_first]</p>
<p>[one_half_last]</p>
<ul>
<li>4 | <a href="http://craigmaxwell.prosite.com/42668/443921/gallery/lake-johnson-park" target="_blank">Nature Park Educational Signage</a> </li>
<li>5 | <iframe src="http://player.vimeo.com/video/37848900??title=0&amp;byline=0&amp;portrait=0&amp;color=078ceb" width="400" height="225" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></li>
</ul>
<p>[/one_half_last]</p>
<p><br/><br/><br/></p>
<h4>Reflection</h4>
<p>[one_half_first]</p>
<h5>Graduates</h5>
<blockquote><p>I believe they enjoyed learning new brainstorming methods, and that it helped them to “loosen up” in their design process and not overthink any one idea too early in the week. The short deadline also forced them to be more decisive, so when it came time to make decisions about visual form and language, they knew that they couldn’t put it off.</p></blockquote>
<blockquote><p>It is my hope that they took away a new sense of freedom in the design process—that good work can come out of short deadlines, that you can have fun and be silly when ideating, that your process can change based on the constraints of the project, and that as a designer you have the power and the control to make up new methods and techniques that work with your constraints.</p></blockquote>
<blockquote><p>The Design Collaborative was a great opportunity for me to practice teaching in a fairly low-risk environment—I had a great teaching partner, the charette was only a week long, and the seniors are very self-sufficient, organized, and reliable. All these factors made it an ideal situation for me to help plan and execute the charette, which was my first real teaching experience. Additionally, this was the perfect opportunity to practice writing and teaching to specific learning outcomes, which we have recently been discussing in the Pedagogy class. It was an invaluable experience for me and I will recommend that other grad students carry on the tradition in the future.</p></blockquote>
<blockquote><p>The tight deadline is something that they will have to become much more comfortable with as they move into the professional world, and having a few methods that will help them be creative under pressure will be invaluable to them in their future careers.</p></blockquote>
<blockquote><p>I think that just leaving it up to the seniors and the grad students to make of it what they will and not over-structuring the week is nice.</p></blockquote>
<p>[/one_half_first]</p>
<p>[one_half_last]</p>
<h5>Undergraduates</h5>
<blockquote><p>Once we came to the understanding that we could share the burden of creation, we were able to work both separately and together to create pieces and parts of a product that we then assembled as a team.</p></blockquote>
<blockquote><p>Being put to a challenge pushes me to get creative and move through my process with more determination. This challenge has shown me that I might need to set up more challenges for myself in my own capstone project in order to overcome some road blocks I have hit. Moving forward, this project has improved my skills in collaborative working environments that I will take with me into each new design experience.</p></blockquote>
<blockquote><p>When there are others involved, it’s no longer just you and your responsibilities, you have to consider and respect what everyone else wants to get out of the project as well. I was able to stay motivated, focused, and productive during this project for that reason. We were all helping and supporting each other.
</p></blockquote>
<blockquote><p>We’ve worked in groups a lot up to this point in our schooling, and I think this was the most successful because of the time constraint. We weren’t allowed time to be flakey or get into stupid arguments or not follow through with our end of the deal.</p></blockquote>
<blockquote><p>It was interesting to work in this format because it was basically taking our semester and fast forwarding into a one week challenge.
</p></blockquote>
<p>[/one_half_last]</p>
<p>[/box_white]</p>
<p>[box_white]</p>
<p>[one_half_first]</p>
<h4>2011 Design Collaborative</h4>
<p>The beginning of the Design Collaborative started with just two graduate students, Rachael Huston and myself. To view what we developed as group leaders view the following link:<br />
<a href="http://www.jayvaglio.com/2011/06/15/design-collaborative/" target="">Senior Capstone one-week charette 2011</a></p>
<p>[/one_half_first]</p>
<p>[one_half_last]</p>
<p>[/one_half_last]<br />
[/box_white]</p>
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		<title>Mapping Methods</title>
		<link>http://www.jayvaglio.com/2012/02/14/mapping-methods/</link>
		<comments>http://www.jayvaglio.com/2012/02/14/mapping-methods/#comments</comments>
		<pubDate>Tue, 14 Feb 2012 04:16:05 +0000</pubDate>
		<dc:creator>jay</dc:creator>
				<category><![CDATA[Iterations]]></category>
		<category><![CDATA[Taxonomy of Process Methods]]></category>

		<guid isPermaLink="false">http://www.jayvaglio.com/?p=1888</guid>
		<description><![CDATA[Visualizing how methods are used in the Graphic Design curriculum over the course of a general design process.]]></description>
			<content:encoded><![CDATA[<p>[box_white]<br />
[one_half_first]</p>
<h5>Intent</h5>
<p>I began by listing the methods currently used in the Graphic Design curriculum and then compared it to a generalized design process. As I began to refine, I tried to develop a clear chart showing not only when the methods are integrated into the design process, but what students were <em>getting from</em> the methods.</p>
<p>After a discussion with Andrew Whitcomb (fellow MGD classmate who is working with a mega-list of methods for his thesis), the idea to integrate a guiding framework into my analysis came about. The concept of working with a framework, in this case Bloom&#8217;s Taxonomy of Educational Objectives, is that the structure will be a constraint. I chose Bloom&#8217;s Taxonomy because it is commonly used in measuring student competencies — what student&#8217;s are <em>getting from</em> the methods.</p>
<p>[/one_half_first]</p>
<p>[one_half_last]</p>
<h5>Outcomes</h5>
<p>You can view the working document using [button link="http://www.jayvaglio.com/wp-content/uploads/2012/02/Mapping_DesignProcess-Methods1.pdf"]PDF[/button]</p>
<p>Version 2 can be found here:<br />
[button link="http://www.jayvaglio.com/wp-content/uploads/2012/02/Mapping_DesignProcess-Methods-31.pdf"]PDF[/button]</p>
<p>[/one_half_last]</p>
<p>[/box_white]</p>
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		<title>Brainstorming Design for Health</title>
		<link>http://www.jayvaglio.com/2012/02/11/brainstorming-design-for-health/</link>
		<comments>http://www.jayvaglio.com/2012/02/11/brainstorming-design-for-health/#comments</comments>
		<pubDate>Sat, 11 Feb 2012 05:01:23 +0000</pubDate>
		<dc:creator>jay</dc:creator>
				<category><![CDATA[Design]]></category>

		<guid isPermaLink="false">http://www.jayvaglio.com/?p=1842</guid>
		<description><![CDATA[Interdisciplinary collaborative workshop designing the future of health; held in Seattle Washington.]]></description>
			<content:encoded><![CDATA[<p>[box_white]</p>
<h4>About the Workshop</h4>
<p>[one_half_first]</p>
<h5>Context</h5>
<p>Brainstorming Design for Health: Helping Patients Utilize Patient Generated Information on the Web<br />
<em>Seattle, Washington</em><br />
40 workshop participants / 630 conference attendees</p>
<p>[/one_half_first]</p>
<p>[one_half_last]</p>
<h5>Topic Details</h5>
<p>I am in a group that is brainstorming resolutions, solutions, opportunities, challenges, etc. on the the topic of, <em>&#8220;Working with &#8220;lay&#8221; concepts and language and their alignment with complex medical issues&#8221;</em>.</p>
<p>Here is a link with the full listing of collaborators and outline for the workshop:<br />
<a href="http://faculty.washington.edu/jinahuh/cscw2012workshop/agenda.html" target="_blank">Link to Details</a><br />
[/one_half_last]</p>
<p>[/box_white]</p>
<p>[box_white]</p>
<h4>Workshop Experience</h4>
<p>[one_half_first]</p>
<h5>Outcomes</h5>
<ul>
<li>Define of patient-generated information on the Web</li>
<li>Gain insights from Paul Wick&#8217;s experience via a Skype presentation and discussion about patientslikeme.com</li>
<li>Develop a scenario describing the problem(s) that the group wants to address</li>
<li>End-of-Day | (1) A concrete design artifact&#8211;A use case scenario that illustrates the use of the artifact; (2) Specific challenges around the group&#8217;s topic</li>
</ul>
<p>[/one_half_first]</p>
<p>[one_half_last]</p>
<h5>Reflection</h5>
<p>The workshop was a great opportunity to connect with others interested in designing for health. The various stakeholders in the workshop made the difference in my experience. Working alongside a doctor, designers, health researchers, etc. allowed our brainstorming to be holistic in our short window of ideation. The representation of doctor and patient in the same group allowed for empathy and understanding to be balanced in perspective. The group was full of highly qualified, enthusiastic individuals—it was an honor to be a part of the collaborative experience.</p>
<p>[/one_half_last]</p>
<p>[/box_white]</p>
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		<item>
		<title>Refine, Compare, Iterate</title>
		<link>http://www.jayvaglio.com/2012/02/08/refine-compare-iterate/</link>
		<comments>http://www.jayvaglio.com/2012/02/08/refine-compare-iterate/#comments</comments>
		<pubDate>Wed, 08 Feb 2012 16:55:13 +0000</pubDate>
		<dc:creator>jay</dc:creator>
				<category><![CDATA[Iterations]]></category>
		<category><![CDATA[Taxonomy of Process Methods]]></category>

		<guid isPermaLink="false">http://www.jayvaglio.com/?p=1829</guid>
		<description><![CDATA[[one_half_first] [box_white] Process Methods Map/Diagramming Concept mapping Knowledge map Context mapping Thought Map Exercise Map/diagram of total system Experience mapping Interaction mapping Experience schema Activity diagrams System touchpoints Flow Diagrams Service and interactive flow diagrams [...]]]></description>
			<content:encoded><![CDATA[<p>[one_half_first]<br />
[box_white]</p>
<h5>Process Methods</h5>
<ul .circle>
<strong>Map/Diagramming</strong></p>
<ul>
<li>Concept mapping</li>
<li>Knowledge map</li>
<li>Context mapping</li>
<li><em>Thought Map Exercise</em></li>
<li>Map/diagram of total system</li>
<li>Experience mapping</li>
<li>Interaction mapping</li>
<li>Experience schema</li>
<li>Activity diagrams</li>
<li>System touchpoints</li>
</ul>
<p><br/><br />
<strong>Flow Diagrams</strong></p>
<ul>
<li>Service and interactive flow diagrams</li>
<li>Task flows</li>
<li>Flow chart</li>
<li>Click stream</li>
<li>User paths</li>
<li>Sitemaps</li>
<li>[representation of time-based or spatial sequencing]</li>
</ul>
<p><br/><br />
<strong>Context-Assessment</strong></p>
<ul>
<li>Brand audits</li>
<li>Brand Positioning</li>
<li>Competitive Analysis</li>
<li>Repositioning exercises</li>
<p><br/></p>
<li>User analysis</li>
<li>User experience [digital &#038; physical]</li>
<li>User-assessment methods</li>
<li>User experience audit</li>
<li>User readiness analysis</li>
<li>User description</li>
<li>Profile demographics</li>
<li>Personas</li>
<li>First-person experience</li>
<p><br/></p>
<li>Observation</li>
<li>Survey</li>
<li>Site survey</li>
<li>Subject studies</li>
<li>Documentation {assuming photography}</li>
<li>Interviews</li>
<li>Briefs</li>
</ul>
<p><br/><br />
<strong>Ideation</strong></p>
<ul>
<li>Brainstorming</li>
<li>2D, 3D, 4D ideational sketching </li>
<li>Annotated panoramas/tableaus</li>
<li>Speed date</li>
</ul>
<p><br/><br />
<strong>Other</strong></p>
<ul>
<li>Mood boards</li>
<li>Strategy and architecture</li>
<li>Priority List</li>
<li>Exhibition design</li>
</ul>
</ul>
<p>[/box_white]<br />
[/one_half_first]</p>
<p>[one_half_last]</p>
<h5><em>Recommended</em></h5>
<p>[/one_half_last]</p>
<hr />
<p>[one_half_first]<br />
[box_white]</p>
<h5>Prototyping</h5>
<ul>
<strong>Mocking-Real Use</strong></p>
<ul .circle>
<li>Proxy prototypes</li>
<li>Propositional prototype</li>
<li>A basic time-based interactive visualization</li>
<li>Service prototyping {no description}</li>
<li>Interface prototype</li>
<li>Interactive prototype</li>
<li>Typeface applied to network TV broadcast station</li>
<li>Viral video</li>
<li>Responsive prototype</li>
</ul>
<p><br/><br />
<strong>Demonstration</strong></p>
<ul .circle>
<li>Storyboards</li>
<li>Spatial sequencing</li>
<li>Narrative</li>
<li>Scenarios</li>
<li>Time representations</li>
<li>Activity Scenarios</li>
<li>Animation [or scenario]</li>
<li>Wireframing</li>
<li>Static-click through</li>
<li>Animation scenarios</li>
<li>Animation demo</li>
<li>Diary or Journal</li>
<li>Instructions or a Recipe</li>
<li>language and image narratives</li>
<li>Exchange scenarios</li>
<li>Activity scenarios</li>
<li>Wireframing</li>
<li>Video sketching</li>
</ul>
<p><br/></p>
<p><strong>Modeling</strong></p>
<ul .circle>
<li>Physical modeling</li>
<li>3D rapid prototyping </li>
<li>Paper prototypes </li>
<li>[linear paper prototypes ordering events/objects]</li>
<li>Modeling interaction</li>
<li>Organizing information</li>
</ul>
<p><br/><br />
<strong>Action/Applied</strong></p>
<ul .circle>
<li>Viable prototypes
<li>
<li>Fully prototype</li>
<li>Fully-functional prototype</li>
</ul>
</ul>
<p>[/box_white]<br />
[/one_half_first]</p>
<p>[one_half_last]</p>
<h5><em>Recommended</em></h5>
<p>[/one_half_last]</p>
<hr />
<p>[one_half_first]<br />
[box_white]</p>
<h5>Analysis</h5>
<ul>
<strong>Reflection</strong></p>
<ul .circle>
<li>Process books</li>
<li>Visual essays</li>
<li>Authored journals</li>
</ul>
<p><br/><br />
<strong>Testing</strong></p>
<ul .circle>
<li>Potential users can test it {end-user testing}</li>
</ul>
<p><br/><br />
<strong>Framing/Explanation</strong></p>
<ul .circle>
<li>Rules [sets threshold conditions that must be met and that define parameters for the experience]</li>
<li>Project briefs</li>
<li>Project Definition</li>
</ul>
</ul>
<p>[/box_white]<br />
[/one_half_first]</p>
<p>[one_half_last]</p>
<h5><em>Recommended</em></h5>
<p>[/one_half_last]</p>
<hr />
<p>[one_half_first]<br />
[box_white]</p>
<h5>Potential</h5>
<ul>
<strong>Material Integration</strong></p>
<ul .circle>
<li>focus on the integration and frequent use of diverse and new materials, tools, and technologies.</li>
</ul>
<p><br/></p>
<ul>
<strong>Tools</strong></p>
<li>Grid systems</li>
<li>Quadrant diagram</li>
</ul>
<p><br/></p>
<ul>
<strong>Concepts</strong></p>
<li>Information organization</li>
<li>User guidance/feedback</li>
<li>Apply core methodologies and vocabulary relevant to Mobile interaction</li>
</ul>
</ul>
<p>[/box_white]<br />
[/one_half_first]</p>
<p>[one_half_last]</p>
<h5><em>Recommended</em></h5>
<p>[/one_half_last]</p>
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		<title>Growing up Digital</title>
		<link>http://www.jayvaglio.com/2012/02/08/growing-up-digital/</link>
		<comments>http://www.jayvaglio.com/2012/02/08/growing-up-digital/#comments</comments>
		<pubDate>Wed, 08 Feb 2012 02:07:52 +0000</pubDate>
		<dc:creator>jay</dc:creator>
				<category><![CDATA[Readings]]></category>

		<guid isPermaLink="false">http://www.jayvaglio.com/?p=1802</guid>
		<description><![CDATA[An in-depth analysis of how those whom have grown up with digital technology around them their whole life will affect society in the future.]]></description>
			<content:encoded><![CDATA[<p>Growing up Digital: The Rise of the Net Generation by <a href="http://dontapscott.com/" target="_blank">Don Tapscott</a> is a book that describes how the generation that grew up with digital technology integrated into their lives are unique and may affect our society as a whole. I am reading this book to assist in understanding my audience, 13 year old boys. The book, written in 1998, analyzes how the future (which is currently &#8216;in-play&#8217;) of technology savvy children will transform our society in various facets. Though this book focuses on how the generation will be technology capable, I envision using it as a baseline to compare other readings and gathered insights about adolescents, from the surveys given to the exercise program directors at Active Teens and Healthy Hawks.</p>
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<a href="http://www.jayvaglio.com/wp-content/uploads/2012/02/photo-7.jpg" rel="lightbox[1802]" title="Growing up Digital"><img src="http://www.jayvaglio.com/wp-content/uploads/2012/02/photo-7.jpg" alt="" title="Growing up Digital" width="640" height="478" class="alignnone size-full wp-image-1804" /></a></p>
<h5>The Louder Echo | Chapter One</h5>
<blockquote><p>
This shift from broadcast to interactie is the cornerstone of the N-Generation. They want to be users—not just viewers or listeners. p.4</p>
<p><em>What do kids do with computers?</em><br />
N-Geners use if for:</p>
<ol>
<li>Entertainment</li>
<li>Learning</li>
<li>Communicating</li>
<li>Shopping</li>
<li>Manage personal finances, fact check, organize protests, etc.</li>
</ol>
<p>p.5</p>
<p>By necessity, cyberspace has become an N-gen playground and hangout. It is a place where they play and have fun. It is a place where kids can be kids. p.8</p>
<p>They cannot be supervised in the traditional sense. Rather they must be given the environment and tools to create and succeed. p.10</p>
</blockquote>
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<h5>Chapter Four | The Culture of Interaction</h5>
<blockquote>
<p><strong>10 Themes of N-Gen Culture</strong></p>
<ul>
<li>Fierce Independence</li>
<li>Emotional and Intellectual Openness</li>
<li>Inclusion</li>
<li>Free Expression and Strong Views</li>
<li>Preoccupation with Maturity</li>
<li>Investigation</li>
<li>Immediacy</li>
<li>Sensitivity to Corporate Interest</li>
<li>Authentication and Trust</li>
</ul>
</blockquote>
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